There's a major uproar in the gaming world surrounding the micro-transactions system in Battlefront 2. Despite showing that they listened to consumers after the first major backlash, the game kept an obvious pay-to-win scheme that was considered unnacceptable by the majority of gamers.


Apparently the public’s reaction to the system in place was loud and strong enough for EA to actually do something about it, deciding, in an unprecedented move, to get rid of it all.



EA released a statement saying "We hear you loud and clear, so we’re turning off all in-game purchases (…) We will now spend more time listening, adjusting, balancing and tuning. This means that the option to purchase crystals in the game is now offline, and all progression will be earned through gameplay. The ability to purchase crystals in-game will become available at a later date, only after we’ve made changes to the game. We’ll share more details as we work through this."


Although it is temporary, it is still a win for consumers everywhere who sent a clear message that this would not be tolerated.


All that is left now is to wait and see what changes, if change comes at all.